Mercurial > sdl-ios-xcode
diff src/video/windib/SDL_dibvideo.c @ 1659:14717b52abc0 SDL-1.3
Merge trunk-1.3-3
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 17 May 2006 08:18:28 +0000 |
parents | e49147870aac |
children | 782fd950bd46 |
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--- a/src/video/windib/SDL_dibvideo.c Mon May 01 06:58:33 2006 +0000 +++ b/src/video/windib/SDL_dibvideo.c Wed May 17 08:18:28 2006 +0000 @@ -348,7 +348,6 @@ #endif } /* Sort the mode lists */ - if( i > 1 ) for ( i=0; i<NUM_MODELISTS; ++i ) { if ( SDL_nummodes[i] > 0 ) { SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); @@ -361,7 +360,7 @@ // because SDL surface conversion is much faster than the WinCE one. // Although it should be tested on devices with graphics accelerator. - DIB_AddMode(this, vformat->BitsPerPixel, + DIB_AddMode(this, vformat->BitsPerPixel, GetDeviceCaps(GetDC(NULL), HORZRES), GetDeviceCaps(GetDC(NULL), VERTRES));