Mercurial > sdl-ios-xcode
diff src/render/opengles/SDL_render_gles.c @ 5212:115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Feb 2011 10:22:25 -0800 |
parents | daa5463466c5 |
children | 2178ffe17222 |
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--- a/src/render/opengles/SDL_render_gles.c Sun Feb 06 09:02:10 2011 -0800 +++ b/src/render/opengles/SDL_render_gles.c Sun Feb 06 10:22:25 2011 -0800 @@ -184,6 +184,9 @@ renderer->info.flags = SDL_RENDERER_ACCELERATED; + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); + data->context = SDL_GL_CreateContext(window); if (!data->context) { GLES_DestroyRenderer(renderer);