Mercurial > sdl-ios-xcode
diff test/testgl2.c @ 2178:114a541cfae2
Creating a context makes it current, per the documentation.
Applied a variant of the multi-card OpenGL fix from SDL 1.2
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 12 Jul 2007 06:31:36 +0000 |
parents | 8055185ae4ed |
children | bb67fd5ccfdb |
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--- a/test/testgl2.c Thu Jul 12 05:32:07 2007 +0000 +++ b/test/testgl2.c Thu Jul 12 06:31:36 2007 +0000 @@ -225,10 +225,6 @@ fprintf(stderr, "SDL_GL_CreateContext(): %s\n", SDL_GetError()); quit(2); } - if (SDL_GL_MakeCurrent(state->windows[0], context) < 0) { - fprintf(stderr, "SDL_GL_MakeCurrent(): %s\n", SDL_GetError()); - quit(2); - } if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) { SDL_GL_SetSwapInterval(1);