Mercurial > sdl-ios-xcode
diff src/haptic/SDL_syshaptic.h @ 2491:10bc7aaf5114 gsoc2008_force_feedback
Commented SDL_syshaptic.h.
Removed SDL_haptic_c.h (no private functions).
Fixed bug with SDL_HapticFromJoystick().
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Wed, 02 Jul 2008 10:26:35 +0000 |
parents | 8e2bdbccf7ff |
children | 66c02abeef0e |
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--- a/src/haptic/SDL_syshaptic.h Wed Jul 02 09:52:44 2008 +0000 +++ b/src/haptic/SDL_syshaptic.h Wed Jul 02 10:26:35 2008 +0000 @@ -47,22 +47,116 @@ int ref_count; /* Count for multiple opens */ }; +/* + * Scans the system for haptic devices. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticInit(void); + +/* + * Gets the device dependent name of the haptic device + */ extern const char * SDL_SYS_HapticName(int index); + +/* + * Opens the haptic device for usage. The haptic device should have + * the index value set previously. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticOpen(SDL_Haptic * haptic); + +/* + * Checks to see if the joystick has haptic capabilities. + * + * Returns >0 if haptic capabilities are detected, 0 if haptic + * capabilities aren't detected and -1 on error. + */ +extern int SDL_JoystickIsHaptic(SDL_Joystick * joystick); + +/* + * Opens the haptic device for usage using the same device as + * the joystick. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, + SDL_Joystick * joystick); + +/* + * Checks to see if haptic device and joystick device are the same. + * + * Returns 1 if they are the same, 0 if they aren't. + */ +extern int SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, + SDL_Joystick * joystick); + +/* + * Closes a haptic device after usage. + */ extern void SDL_SYS_HapticClose(SDL_Haptic * haptic); + +/* + * Performs a cleanup on the haptic subsystem. + */ extern void SDL_SYS_HapticQuit(void); + +/* + * Creates a new haptic effect on the haptic device using base + * as a template for the effect. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, - struct haptic_effect * effect, SDL_HapticEffect * base); + struct haptic_effect * effect, + SDL_HapticEffect * base); + +/* + * Updates the haptic effect on the haptic device using data + * as a template. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, - struct haptic_effect * effect, SDL_HapticEffect * data); + struct haptic_effect * effect, + SDL_HapticEffect * data); + +/* + * Runs the effect on the haptic device. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, - struct haptic_effect * effect); + struct haptic_effect * effect); + +/* + * Stops the effect on the haptic device. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, - struct haptic_effect * effect); + struct haptic_effect * effect); + +/* + * Cleanups up the effect on the haptic device. + */ extern void SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, - struct haptic_effect * effect); + struct haptic_effect * effect); + +/* + * Sets the global gain of the haptic device. + * + * Returns 0 on success, -1 on error. + */ extern int SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain); -extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter); + +/* + * Sets the autocenter feature of the haptic device. + * + * Returns 0 on success, -1 on error. + */ +extern int SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, + int autocenter);