diff include/SDL_platform.h @ 1628:10b4827452a8

Fixed bug #185 The SDL platform header shouldn't dictate the OS target API for other applications. The build system should define the target API for building SDL internally.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 13 Apr 2006 14:14:06 +0000
parents 57431b199aed
children 510b009a864c
line wrap: on
line diff
--- a/include/SDL_platform.h	Thu Apr 13 14:04:13 2006 +0000
+++ b/include/SDL_platform.h	Thu Apr 13 14:14:06 2006 +0000
@@ -64,16 +64,10 @@
 #if defined(macintosh)
 #undef __MACOS__
 #define __MACOS__	1
-#define TARGET_API_MAC_OS8	1
-#define TARGET_API_MAC_CARBON	0
-#define TARGET_API_MAC_OSX	0
 #endif
 #if defined(__GNUC__) && (defined(__APPLE_CC__) || defined(__APPLE_CPP__))
 #undef __MACOSX__
 #define __MACOSX__	1
-#define TARGET_API_MAC_OS8	0
-#define TARGET_API_MAC_CARBON	1
-#define TARGET_API_MAC_OSX	1
 #endif
 #if defined(__NetBSD__)
 #undef __NETBSD__