Mercurial > sdl-ios-xcode
diff configure.in @ 1628:10b4827452a8
Fixed bug #185
The SDL platform header shouldn't dictate the OS target API for other
applications. The build system should define the target API for building
SDL internally.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 13 Apr 2006 14:14:06 +0000 |
parents | 7e89aa7843c5 |
children | 89e25c25213c |
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--- a/configure.in Thu Apr 13 14:04:13 2006 +0000 +++ b/configure.in Thu Apr 13 14:14:06 2006 +0000 @@ -2319,10 +2319,13 @@ # Next line is broken, and a few files below require Mac OS X (full) ARCH=macosx - # HACK: Reset EXTRA_LDFLAGS; the only thing it contains at this point is - # -lm which is not needed under Mac OS X. But for some reasons it also - # tends to contain spurious -L switches, which we don't want to use - # here or in sdl-config. Hence we reset it. + # Mac OS X builds with both the Carbon and OSX APIs at the moment + EXTRA_CFLAGS="-DTARGET_API_MAC_CARBON -DTARGET_API_MAC_OSX" + + # HACK: Reset EXTRA_LDFLAGS; the only thing it contains at this point + # is -lm which is not needed under Mac OS X. But for some reasons it + # also tends to contain spurious -L switches, which we don't want to + # use here or in sdl-config. Hence we reset it. EXTRA_LDFLAGS="" CheckDummyVideo