Mercurial > sdl-ios-xcode
diff src/SDL_compat.c @ 2226:0e70b4b8cf84
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
From: couriersud arcor.de
To: slouken@libsdl.org
Subject: Directfb driver for SDL1.3
Hi,
the attachment contains a patch for a SDL1.3 directfb driver. It supports:
- Renderer "directfb":
Hardware acceleration as supported by the underlying directfb driver. With a
radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance.
Also supports hardware accelerated yuv overlays. This must be enabled by sett
ing:
export SDL_DIRECTFB_YUV_DIRECT=1
- Renderer "opengl"
Supports software opengl using mesa opengl (make linux-directfb).
Some more information may be found in README.DirectFB
There will certainly still be some bugs, and there is some debug code around.
When I find some time, I will compile against directfb-0.9.25 as distributed
with ubuntu 7.04.
The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in *pixels
and pitches initialization.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Aug 2007 21:51:19 +0000 |
parents | 926294b2bb4e |
children | bb67fd5ccfdb |
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line diff
--- a/src/SDL_compat.c Sat Aug 11 21:44:49 2007 +0000 +++ b/src/SDL_compat.c Sat Aug 11 21:51:19 2007 +0000 @@ -1440,19 +1440,21 @@ < 0) { return -1; } + overlay->pixels[0] = (Uint8 *) pixels; + overlay->pitches[0] = pitch; switch (overlay->format) { case SDL_YV12_OVERLAY: case SDL_IYUV_OVERLAY: - overlay->pixels[0] = (Uint8 *) pixels; + overlay->pitches[1] = pitch / 2; + overlay->pitches[2] = pitch / 2; overlay->pixels[1] = overlay->pixels[0] + overlay->pitches[0] * overlay->h; overlay->pixels[2] = - overlay->pixels[1] + overlay->pitches[1] * overlay->h; + overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2; break; case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: - overlay->pixels[0] = (Uint8 *) pixels; break; } return 0;