Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_sysevents.c @ 149:0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 09 Aug 2001 14:04:46 +0000 |
parents | 29a638dc26db |
children | 0a26c92c2385 |
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--- a/src/video/wincommon/SDL_sysevents.c Thu Aug 09 13:09:47 2001 +0000 +++ b/src/video/wincommon/SDL_sysevents.c Thu Aug 09 14:04:46 2001 +0000 @@ -504,13 +504,13 @@ } /* Allow the application handle to be stored and retrieved later */ -static HMODULE SDL_handle = NULL; +static void *SDL_handle = NULL; -void SDL_SetModuleHandle(HMODULE handle) +void SDL_SetModuleHandle(void *handle) { SDL_handle = handle; } -HMODULE SDL_GetModuleHandle(void) +void *SDL_GetModuleHandle(void) { void *handle; @@ -531,7 +531,7 @@ const char *SDL_windowid = NULL; /* Register the class for this application -- exported for winmain.c */ -int SDL_RegisterApp(char *name, Uint32 style, HMODULE hInst) +int SDL_RegisterApp(char *name, Uint32 style, void *hInst) { static int initialized = 0; WNDCLASS class; @@ -571,7 +571,7 @@ class.lpszClassName = name; #endif /* _WIN32_WCE */ class.hbrBackground = NULL; - class.hInstance = hInst ? hInst : GetModuleHandle(0); + class.hInstance = hInst; class.style = style; #ifdef HAVE_OPENGL class.style |= CS_OWNDC;