diff src/video/ps3/SDL_ps3spe_c.h @ 3144:0d8d1f870964 gsoc2009_ps3

Moved SPE-functions to SDL_ps3spe.c. Added ActivateRenderer() and PS3_QueryTexturePixels(). Added yuv2rgb_spu but not yet in use.
author Martin Lowinski <martin@goldtopf.org>
date Wed, 10 Jun 2009 09:15:33 +0000
parents
children 0cf7bff804ad
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/ps3/SDL_ps3spe_c.h	Wed Jun 10 09:15:33 2009 +0000
@@ -0,0 +1,55 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "spulibs/spu_common.h"
+
+#include <libspe2.h>
+
+#ifndef _SDL_ps3spe_h
+#define _SDL_ps3spe_h
+
+/* SPU thread data */
+typedef struct spu_data {
+    spe_context_ptr_t ctx;
+    spe_program_handle_t program;
+    pthread_t thread;
+    char * program_name;
+    unsigned int booted;
+    unsigned int keepalive;
+    unsigned int entry;
+    int error_code;
+    void * argp;
+} spu_data_t;
+
+/* SPU specific functions */
+int SPE_Start(spu_data_t * spe_data);
+int SPE_Stop(spu_data_t * spe_data);
+int SPE_Boot(spu_data_t * spe_data);
+int SPE_Shutdown(spu_data_t * spe_data);
+int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg);
+int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg);
+void SPE_RunContext(void *thread_argp);
+
+#endif /* _SDL_ps3spe_h */
+
+/* vi: set ts=4 sw=4 expandtab: */