Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3spe_c.h @ 3144:0d8d1f870964 gsoc2009_ps3
Moved SPE-functions to SDL_ps3spe.c.
Added ActivateRenderer() and PS3_QueryTexturePixels().
Added yuv2rgb_spu but not yet in use.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Wed, 10 Jun 2009 09:15:33 +0000 |
parents | |
children | 0cf7bff804ad |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/ps3/SDL_ps3spe_c.h Wed Jun 10 09:15:33 2009 +0000 @@ -0,0 +1,55 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "spulibs/spu_common.h" + +#include <libspe2.h> + +#ifndef _SDL_ps3spe_h +#define _SDL_ps3spe_h + +/* SPU thread data */ +typedef struct spu_data { + spe_context_ptr_t ctx; + spe_program_handle_t program; + pthread_t thread; + char * program_name; + unsigned int booted; + unsigned int keepalive; + unsigned int entry; + int error_code; + void * argp; +} spu_data_t; + +/* SPU specific functions */ +int SPE_Start(spu_data_t * spe_data); +int SPE_Stop(spu_data_t * spe_data); +int SPE_Boot(spu_data_t * spe_data); +int SPE_Shutdown(spu_data_t * spe_data); +int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg); +int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg); +void SPE_RunContext(void *thread_argp); + +#endif /* _SDL_ps3spe_h */ + +/* vi: set ts=4 sw=4 expandtab: */