Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32events.c @ 4932:0d1bb1ce9d15
Removed carriage returns
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 29 Dec 2010 15:23:54 -0800 |
parents | 716b2cbf4c9e |
children | 28003ba91f57 |
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--- a/src/video/win32/SDL_win32events.c Wed Dec 15 21:31:12 2010 -0500 +++ b/src/video/win32/SDL_win32events.c Wed Dec 29 15:23:54 2010 -0800 @@ -56,9 +56,9 @@ #ifndef WM_INPUT #define WM_INPUT 0x00ff #endif -#ifndef WM_TOUCH +#ifndef WM_TOUCH #define WM_TOUCH 0x0240 -#endif +#endif static WPARAM @@ -520,11 +520,11 @@ break; case WM_TOUCH: - { - UINT i, num_inputs = LOWORD(wParam); - PTOUCHINPUT inputs = SDL_stack_alloc(TOUCHINPUT, num_inputs); + { + UINT i, num_inputs = LOWORD(wParam); + PTOUCHINPUT inputs = SDL_stack_alloc(TOUCHINPUT, num_inputs); if (data->videodata->GetTouchInputInfo((HTOUCHINPUT)lParam, num_inputs, inputs, sizeof(TOUCHINPUT))) { - RECT rect; + RECT rect; float x, y; if (!GetClientRect(hwnd, &rect) || @@ -532,14 +532,14 @@ break; } ClientToScreen(hwnd, (LPPOINT) & rect); - ClientToScreen(hwnd, (LPPOINT) & rect + 1); - rect.top *= 100; - rect.left *= 100; - rect.bottom *= 100; - rect.right *= 100; - - for (i = 0; i < num_inputs; ++i) { - PTOUCHINPUT input = &inputs[i]; + ClientToScreen(hwnd, (LPPOINT) & rect + 1); + rect.top *= 100; + rect.left *= 100; + rect.bottom *= 100; + rect.right *= 100; + + for (i = 0; i < num_inputs; ++i) { + PTOUCHINPUT input = &inputs[i]; SDL_TouchID touchId = (SDL_TouchID)input->hSource; if (!SDL_GetTouch(touchId)) { @@ -559,26 +559,26 @@ if (SDL_AddTouch(&touch, "") < 0) { continue; } - } - - // Get the normalized coordinates for the window - x = (float)(input->x - rect.left)/(rect.right - rect.left); - y = (float)(input->y - rect.top)/(rect.bottom - rect.top); - + } + + // Get the normalized coordinates for the window + x = (float)(input->x - rect.left)/(rect.right - rect.left); + y = (float)(input->y - rect.top)/(rect.bottom - rect.top); + if (input->dwFlags & TOUCHEVENTF_DOWN) { - SDL_SendFingerDown(touchId, input->dwID, SDL_TRUE, x, y, 1); - } + SDL_SendFingerDown(touchId, input->dwID, SDL_TRUE, x, y, 1); + } if (input->dwFlags & TOUCHEVENTF_MOVE) { - SDL_SendTouchMotion(touchId, input->dwID, SDL_FALSE, x, y, 1); - } + SDL_SendTouchMotion(touchId, input->dwID, SDL_FALSE, x, y, 1); + } if (input->dwFlags & TOUCHEVENTF_UP) { - SDL_SendFingerDown(touchId, input->dwID, SDL_FALSE, x, y, 1); - } - } - } - SDL_stack_free(inputs); - - data->videodata->CloseTouchInputHandle((HTOUCHINPUT)lParam); + SDL_SendFingerDown(touchId, input->dwID, SDL_FALSE, x, y, 1); + } + } + } + SDL_stack_free(inputs); + + data->videodata->CloseTouchInputHandle((HTOUCHINPUT)lParam); return 0; } break;