Mercurial > sdl-ios-xcode
diff test/testdyngles.c @ 3087:0b6f51c29267
Date: Wed, 4 Mar 2009 15:38:22 +0200
From: "Mike Gorchak"
Subject: Re: About QNX support in SDL 1.3
Here is another batch of patches.
1) Makefile.in - added SDL_opengles.h header as header to install.
2) configure.in - Added special define to detect Common Lite OpenGL ES
library in case if Common library is not installed. Added check for
clock_gettime in libc (in QNX it is in libc).
3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and
SDL_VIDEO_OPENGL_ES declarations for configure script autodetection.
4) SDL_opengles.h - Added GL_API definition if it is not defined. Added
extension GL_OES_draw_texture because OpenGL ES Renderer uses it without
declaration. Added GL_OES_vertex_buffer_object extension, which is supported
under QNX OpenGL ES. Added GL_OES_single_precision extension.
5) To the test directory I've added building OpenGL ES test applications
through the autotools suite. Was support for iPhone IDE building only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 04 Mar 2009 15:10:47 +0000 |
parents | f55c87ae336b |
children | 82e60908fab1 |
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--- a/test/testdyngles.c Wed Mar 04 09:35:32 2009 +0000 +++ b/test/testdyngles.c Wed Mar 04 15:10:47 2009 +0000 @@ -129,7 +129,7 @@ } if (SDL_GL_LoadLibrary(gl_library) < 0) { - printf("Unable to dynamically open GL lib : %s\n", SDL_GetError()); + printf("Unable to dynamically open GL ES lib : %s\n", SDL_GetError()); quit(1); } @@ -139,7 +139,7 @@ } /* Set the window manager title bar */ - SDL_WM_SetCaption("SDL Dynamic OpenGL Loading Test", "testdyngl"); + SDL_WM_SetCaption("SDL Dynamic OpenGL ES Loading Test", "testdyngles"); init_glfuncs(&f); @@ -206,7 +206,7 @@ int main(int argc, char *argv[]) { - printf("No OpenGL support on this system\n"); + printf("No OpenGL ES support on this system\n"); return 1; }