diff src/video/qnxgf/SDL_qnxgf.c @ 3087:0b6f51c29267

Date: Wed, 4 Mar 2009 15:38:22 +0200 From: "Mike Gorchak" Subject: Re: About QNX support in SDL 1.3 Here is another batch of patches. 1) Makefile.in - added SDL_opengles.h header as header to install. 2) configure.in - Added special define to detect Common Lite OpenGL ES library in case if Common library is not installed. Added check for clock_gettime in libc (in QNX it is in libc). 3) SDL_config.h.in - Added SDL_VIDEO_RENDER_OPENGL_ES and SDL_VIDEO_OPENGL_ES declarations for configure script autodetection. 4) SDL_opengles.h - Added GL_API definition if it is not defined. Added extension GL_OES_draw_texture because OpenGL ES Renderer uses it without declaration. Added GL_OES_vertex_buffer_object extension, which is supported under QNX OpenGL ES. Added GL_OES_single_precision extension. 5) To the test directory I've added building OpenGL ES test applications through the autotools suite. Was support for iPhone IDE building only.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 04 Mar 2009 15:10:47 +0000
parents 0bc41e0361d3
children cad1aefa2ed9
line wrap: on
line diff
--- a/src/video/qnxgf/SDL_qnxgf.c	Wed Mar 04 09:35:32 2009 +0000
+++ b/src/video/qnxgf/SDL_qnxgf.c	Wed Mar 04 15:10:47 2009 +0000
@@ -23,13 +23,543 @@
 #include "SDL_config.h"
 
 #include "../SDL_sysvideo.h"
+#include "SDL_version.h"
+#include "SDL_syswm.h"
+
+/* Include QNX Graphics Framework declarations */
+#include <gf/gf.h>
+
+#include "SDL_qnxgf.h"
+#include "SDL_gf_pixelfmt.h"
+
+/******************************************************************************/
+/* SDL Generic video modes, which could provide GF                            */
+/* This is real pain in the ass. GF is just wrapper around a selected driver  */
+/* some drivers could support double scan modes, like 320x200, 512x384, etc   */
+/* but some drivers are not. Later we can distinguish one driver from another */
+/* Feel free to add any new custom graphics mode                              */
+/******************************************************************************/
+static SDL_DisplayMode generic_mode[]=
+{
+   {0, 320, 200, 70, NULL},    /* 320x200 modes are 70Hz and 85Hz          */
+   {0, 320, 200, 85, NULL},
+   {0, 320, 240, 70, NULL},    /* 320x240 modes are 70Hz and 85Hz          */
+   {0, 320, 240, 85, NULL},
+   {0, 512, 384, 60, NULL},    /* 512x384 modes are 60Hz and 70Hz          */
+   {0, 512, 384, 70, NULL},
+   {0, 640, 480, 60, NULL},    /* 640x480 modes are 60Hz, 75Hz, 85Hz       */
+   {0, 640, 480, 75, NULL},
+   {0, 640, 480, 85, NULL},
+   {0, 800, 600, 60, NULL},    /* 800x600 modes are 60Hz, 75Hz, 85Hz       */
+   {0, 800, 600, 75, NULL},
+   {0, 800, 600, 85, NULL},
+   {0, 800, 480, 60, NULL},    /* 800x480 mode is 60Hz only                */
+   {0, 1024, 640, 60, NULL},   /* 1024x640 mode is 60Hz only               */
+   {0, 1024, 768, 60, NULL},   /* 1024x768 modes are 60Hz, 70Hz, 75Hz      */
+   {0, 1024, 768, 70, NULL},
+   {0, 1024, 768, 75, NULL},
+   {0, 1280, 720, 60, NULL},   /* 1280x720 mode is 60Hz only               */
+   {0, 1280, 768, 60, NULL},   /* 1280x768 mode is 60Hz only               */
+   {0, 1280, 800, 60, NULL},   /* 1280x800 mode is 60Hz only               */
+   {0, 1280, 960, 60, NULL},   /* 1280x960 mode is 60Hz only               */
+   {0, 1280, 1024, 60, NULL},  /* 1280x1024 mode is 60Hz only              */
+   {0, 1400, 1050, 60, NULL},  /* 1400x1050 mode is 60Hz only              */
+   {0, 1440, 900, 60, NULL},   /* 1440x900 mode is 60Hz only               */
+   {0, 1440, 960, 60, NULL},   /* 1440x960 mode is 60Hz only               */
+   {0, 1600, 1200, 60, NULL},  /* 1600x1200 mode is 60Hz only              */
+   {0, 1680, 1050, 60, NULL},  /* 1680x1050 mode is 60Hz only              */
+   {0, 1920, 1080, 60, NULL},  /* 1920x1080 mode is 60Hz only              */
+   {0, 1920, 1200, 60, NULL},  /* 1920x1200 mode is 60Hz only              */
+   {0, 2048, 1536, 60, NULL},  /* 2048x1536 mode is 60Hz only              */
+   {0, 2048, 1080, 60, NULL},  /* 2048x1080 mode is 60Hz only              */
+   {0,    0,    0,  0, NULL}   /* End of generic mode list                 */
+};
+
+/*****************************************************************************/
+/* SDL Video Device initialization functions                                 */
+/*****************************************************************************/
+
+static int qnxgf_available(void)
+{
+   gf_dev_t gfdev;
+   gf_dev_info_t gfdev_info;
+   int status;
+
+   /* Try to attach to graphics device driver */
+   status=gf_dev_attach(&gfdev, GF_DEVICE_INDEX(0), &gfdev_info);
+   if (status!=GF_ERR_OK)
+   {
+      return 0;
+   }
+
+   /* Detach from graphics device driver for now */
+   gf_dev_detach(gfdev);
+
+   return 1;
+}
+
+static void qnxgf_destroy(SDL_VideoDevice* device)
+{
+   SDL_VideoData* gfdata=(SDL_VideoData*) device->driverdata;
+
+   /* Detach from graphics device driver, if it was initialized */
+   if (gfdata->gfinitialized!=SDL_FALSE)
+   {
+      gf_dev_detach(gfdata->gfdev);
+   }
+
+   if (device->driverdata!=NULL)
+   {
+      SDL_free(device->driverdata);
+      device->driverdata=NULL;
+   }
+   SDL_free(device);
+}
+
+static SDL_VideoDevice* qnxgf_create(int devindex)
+{
+   SDL_VideoDevice* device;
+   SDL_VideoData*   gfdata;
+   int              status;
+
+   /* Initialize SDL_VideoDevice structure */
+   device = (SDL_VideoDevice*)SDL_calloc(1, sizeof(SDL_VideoDevice));
+   if (device==NULL)
+   {
+      SDL_OutOfMemory();
+      return NULL;
+   }
+
+   /* Initialize internal GF specific data */
+   gfdata = (SDL_VideoData*)SDL_calloc(1, sizeof(SDL_VideoData));
+   if (gfdata==NULL)
+   {
+      SDL_OutOfMemory();
+      SDL_free(device);
+      return NULL;
+   }
+   device->driverdata=gfdata;
+
+   /* Try to attach to graphics device driver */
+   status=gf_dev_attach(&gfdata->gfdev, GF_DEVICE_INDEX(devindex), &gfdata->gfdev_info);
+   if (status!=GF_ERR_OK)
+   {
+      SDL_OutOfMemory();
+      SDL_free(gfdata);
+      SDL_free(device);
+      return NULL;
+   }
+
+   /* Setup amount of available displays and current display */
+   device->num_displays=0;
+   device->current_display=0;
+
+   /* Setup device shutdown function */
+   gfdata->gfinitialized=SDL_TRUE;
+   device->free=qnxgf_destroy;
+
+   /* Setup all functions which we can handle */
+   device->VideoInit=qnxgf_videoinit;
+   device->VideoQuit=qnxgf_videoquit;
+   device->GetDisplayModes=qnxgf_getdisplaymodes;
+   device->SetDisplayMode=qnxgf_setdisplaymode;
+   device->SetDisplayPalette=qnxgf_setdisplaypalette;
+   device->GetDisplayPalette=qnxgf_getdisplaypalette;
+   device->SetDisplayGammaRamp=qnxgf_setdisplaygammaramp;
+   device->GetDisplayGammaRamp=qnxgf_getdisplaygammaramp;
+   device->CreateWindow=qnxgf_createwindow;
+   device->CreateWindowFrom=qnxgf_createwindowfrom;
+   device->SetWindowTitle=qnxgf_setwindowtitle;
+   device->SetWindowIcon=qnxgf_setwindowicon;
+   device->SetWindowPosition=qnxgf_setwindowposition;
+   device->SetWindowSize=qnxgf_setwindowsize;
+   device->ShowWindow=qnxgf_showwindow;
+   device->HideWindow=qnxgf_hidewindow;
+   device->RaiseWindow=qnxgf_raisewindow;
+   device->MaximizeWindow=qnxgf_maximizewindow;
+   device->MinimizeWindow=qnxgf_minimizewindow;
+   device->RestoreWindow=qnxgf_restorewindow;
+   device->SetWindowGrab=qnxgf_setwindowgrab;
+   device->DestroyWindow=qnxgf_destroywindow;
+   device->GetWindowWMInfo=qnxgf_getwindowwminfo;
+   device->GL_LoadLibrary=qnxgf_gl_loadlibrary;
+   device->GL_GetProcAddress=qnxgf_gl_getprocaddres;
+   device->GL_UnloadLibrary=qnxgf_gl_unloadlibrary;
+   device->GL_CreateContext=qnxgf_gl_createcontext;
+   device->GL_MakeCurrent=qnxgf_gl_makecurrent;
+   device->GL_SetSwapInterval=qnxgf_gl_setswapinterval;
+   device->GL_GetSwapInterval=qnxgf_gl_getswapinterval;
+   device->GL_SwapWindow=qnxgf_gl_swapwindow;
+   device->GL_DeleteContext=qnxgf_gl_deletecontext;
+   device->PumpEvents=qnxgf_pumpevents;
+   device->SuspendScreenSaver=qnxgf_suspendscreensaver;
+
+   return device;
+}
 
 VideoBootStrap qnxgf_bootstrap=
 {
-   "QNXGF",
-   "QNX Graphics Framework",
-   NULL,
-   NULL
+   "qnxgf",
+   "SDL QNX Graphics Framework (GF) video driver",
+   qnxgf_available,
+   qnxgf_create
 };
 
+/*****************************************************************************/
+/* SDL Video and Display initialization/handling functions                   */
+/*****************************************************************************/
+int qnxgf_videoinit(_THIS)
+{
+   SDL_VideoData* gfdata=(SDL_VideoData*)_this->driverdata;
+   uint32_t it;
+
+   /* Add each detected output to SDL */
+   for (it=0; it<gfdata->gfdev_info.ndisplays; it++)
+   {
+      SDL_VideoDisplay  display;
+      SDL_DisplayMode   current_mode;
+      SDL_DisplayData*  didata;
+      int status;
+
+      didata=(SDL_DisplayData*)SDL_calloc(1, sizeof(SDL_DisplayData));
+      if (didata==NULL)
+      {
+         /* memory allocation problem */
+         SDL_OutOfMemory();
+         return -1;
+      }
+
+      status=gf_display_query(gfdata->gfdev, it, &didata->display_info);
+      if (status==GF_ERR_OK)
+      {
+         SDL_zero(current_mode);
+         current_mode.w=didata->display_info.xres;
+         current_mode.h=didata->display_info.yres;
+         current_mode.refresh_rate=didata->display_info.refresh;
+         current_mode.format=qnxgf_gf_to_sdl_pixelformat(didata->display_info.format);
+         current_mode.driverdata=NULL;
+      }
+      else
+      {
+         /* video initialization problem */
+         SDL_free(didata);
+         SDL_SetError("Display query failed");
+         return -1;
+      }
+
+      /* Attach GF to selected display */
+      status=gf_display_attach(&didata->display, gfdata->gfdev, it, NULL);
+      if (status!=GF_ERR_OK)
+      {
+         /* video initialization problem */
+         SDL_free(didata);
+         SDL_SetError("Couldn't not attach to display");
+         return -1;
+      }
+
+      SDL_zero(display);
+      display.desktop_mode = current_mode;
+      display.current_mode = current_mode;
+      display.driverdata = didata;
+      SDL_AddVideoDisplay(&display);
+   }
+
+   /* video has been initialized successfully */
+   return 1;
+}
+
+void qnxgf_videoquit(_THIS)
+{
+   SDL_DisplayData* didata;
+   uint32_t it;
+
+   for(it=0; it<_this->num_displays; it++)
+   {
+      didata=_this->displays[it].driverdata;
+
+      /* Detach from selected display */
+      gf_display_detach(didata->display);
+   }
+}
+
+void qnxgf_getdisplaymodes(_THIS)
+{
+   SDL_DisplayData* didata = (SDL_DisplayData*)SDL_CurrentDisplay.driverdata;
+   SDL_DisplayMode  mode;
+   gf_modeinfo_t    modeinfo;
+   uint32_t it=0;
+   uint32_t jt=0;
+   uint32_t kt=0;
+   int      status;
+
+   do {
+      status=gf_display_query_mode(didata->display, it, &modeinfo);
+      if (status==GF_ERR_OK)
+      {
+         /* Parsing current mode */
+         if ((modeinfo.flags & GF_MODE_GENERIC)==GF_MODE_GENERIC)
+         {
+            /* This mode is generic, so we can add to SDL our resolutions */
+            /* Only pixel format is fixed, refresh rate could be any      */
+            jt=0;
+            do {
+               if (generic_mode[jt].w==0)
+               {
+                  break;
+               }
+
+               mode.w=generic_mode[jt].w;
+               mode.h=generic_mode[jt].h;
+               mode.refresh_rate=generic_mode[jt].refresh_rate;
+               mode.format=qnxgf_gf_to_sdl_pixelformat(modeinfo.primary_format);
+               mode.driverdata=NULL;
+               SDL_AddDisplayMode(_this->current_display, &mode);
+
+               jt++;
+            } while(1);
+         }
+         else
+         {
+            /* Add this display mode as is in case if it is non-generic */
+            /* But go through the each refresh rate, supported by gf    */
+            jt=0;
+            do {
+               if (modeinfo.refresh[jt]!=0)
+               {
+                  mode.w=modeinfo.xres;
+                  mode.h=modeinfo.yres;
+                  mode.refresh_rate=modeinfo.refresh[jt];
+                  mode.format=qnxgf_gf_to_sdl_pixelformat(modeinfo.primary_format);
+                  mode.driverdata=NULL;
+                  SDL_AddDisplayMode(_this->current_display, &mode);
+                  jt++;
+               }
+               else
+               {
+                  break;
+               }
+            } while(1);
+         }
+      }
+      else
+      {
+         if (status==GF_ERR_PARM)
+         {
+            /* out of available modes, all are listed */
+            break;
+         }
+
+         /* Error occured during mode listing */
+         break;
+      }
+      it++;
+   } while(1);
+}
+
+int qnxgf_setdisplaymode(_THIS, SDL_DisplayMode* mode)
+{
+   SDL_DisplayData* didata = (SDL_DisplayData*)SDL_CurrentDisplay.driverdata;
+   int result;
+
+   result=gf_display_set_mode(didata->display, mode->w, mode->h, mode->refresh_rate,
+                              qnxgf_sdl_to_gf_pixelformat(mode->format), 0);
+   if (result!=GF_ERR_OK)
+   {
+      /* Display mode/resolution switch has been failed */
+      SDL_SetError("Mode is not supported by qnxgf driver");
+      return -1;
+   }
+
+   return 0;
+}
+
+int qnxgf_setdisplaypalette(_THIS, SDL_Palette* palette)
+{
+   /* Palette must be set through the QNXGF renderer */
+   /* It connected to surface, part of it            */
+
+   /* Setting display palette operation has been failed */
+   return -1;
+}
+
+int qnxgf_getdisplaypalette(_THIS, SDL_Palette* palette)
+{
+   /* We can give to upper level palette, which it set before */
+
+   /* Getting display palette operation has been failed */
+   return -1;
+}
+
+int qnxgf_setdisplaygammaramp(_THIS, Uint16* ramp)
+{
+   SDL_DisplayData* didata = (SDL_DisplayData*)SDL_CurrentDisplay.driverdata;
+   int status;
+
+   /* GF can set Color LUT independently for each color channel, but SDL */
+   /* uses combined gamma ramp, set it to each channel                   */
+   status=gf_display_set_color_lut16(didata->display, (uint16_t*)ramp, (uint16_t*)ramp, (uint16_t*)ramp);
+   if (status!=GF_ERR_OK)
+   {
+      /* Setting display gamma ramp operation has been failed */
+      return -1;
+   }
+
+   return 0;
+}
+
+int qnxgf_getdisplaygammaramp(_THIS, Uint16* ramp)
+{
+   /* We need to return previous gamma set */
+
+   /* Getting display gamma ramp operation has been failed */
+   return -1;
+}
+
+int qnxgf_createwindow(_THIS, SDL_Window* window)
+{
+   /* Failed to create new window */
+   return -1;
+}
+
+int qnxgf_createwindowfrom(_THIS, SDL_Window* window, const void* data)
+{
+   /* Failed to create window from another window */
+   return -1;
+}
+
+void qnxgf_setwindowtitle(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_setwindowicon(_THIS, SDL_Window* window, SDL_Surface* icon)
+{
+}
+
+void qnxgf_setwindowposition(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_setwindowsize(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_showwindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_hidewindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_raisewindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_maximizewindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_minimizewindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_restorewindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_setwindowgrab(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_destroywindow(_THIS, SDL_Window* window)
+{
+   printf("qnxgf_destroywindow()\n");
+}
+
+/*****************************************************************************/
+/* SDL Window Manager function                                               */
+/*****************************************************************************/
+SDL_bool qnxgf_getwindowwminfo(_THIS, SDL_Window* window, struct SDL_SysWMinfo* info)
+{
+   if (info->version.major <= SDL_MAJOR_VERSION)
+   {
+      return SDL_TRUE;
+   }
+   else
+   {
+      SDL_SetError("Application not compiled with SDL %d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
+      return SDL_FALSE;
+   }
+
+   /* Failed to get window manager information */
+   return SDL_FALSE;
+}
+
+/*****************************************************************************/
+/* SDL OpenGL/OpenGL ES functions                                            */
+/*****************************************************************************/
+int qnxgf_gl_loadlibrary(_THIS, const char* path)
+{
+   /* Failed to load new GL library */
+   return -1;
+}
+
+void* qnxgf_gl_getprocaddres(_THIS, const char* proc)
+{
+   /* Failed to get GL function address pointer */
+   return NULL;
+}
+
+void qnxgf_gl_unloadlibrary(_THIS)
+{
+}
+
+SDL_GLContext qnxgf_gl_createcontext(_THIS, SDL_Window* window)
+{
+   /* Failed to create GL context */
+   return NULL;
+}
+
+int qnxgf_gl_makecurrent(_THIS, SDL_Window* window, SDL_GLContext context)
+{
+   /* Failed to set current GL context */
+   return -1;
+}
+
+int qnxgf_gl_setswapinterval(_THIS, int interval)
+{
+   /* Failed to set swap interval */
+   return -1;
+}
+
+int qnxgf_gl_getswapinterval(_THIS)
+{
+   /* Failed to get default swap interval */
+   return -1;
+}
+
+void qnxgf_gl_swapwindow(_THIS, SDL_Window* window)
+{
+}
+
+void qnxgf_gl_deletecontext(_THIS, SDL_GLContext context)
+{
+}
+
+/*****************************************************************************/
+/* SDL Event handling function                                               */
+/*****************************************************************************/
+void qnxgf_pumpevents(_THIS)
+{
+}
+
+/*****************************************************************************/
+/* SDL screen saver related functions                                        */
+/*****************************************************************************/
+void qnxgf_suspendscreensaver(_THIS)
+{
+   /* There is no screensaver in pure console, it may exist when running */
+   /* GF under Photon, but I do not know, how to disable screensaver     */
+}
+
 /* vi: set ts=4 sw=4 expandtab: */