Mercurial > sdl-ios-xcode
diff docs.html @ 3458:0aed0755d1f1
Mike Gorchak to Sam
Hello Sam!
You have reverted back my patches for OpenGL renderer :)
To reproduce an issue, compare graphics output while running these tests:
testdraw2 --renderer opengl --blend mask --cyclealpha
and
testdraw2 --renderer software --blend mask --cyclealpha
You will see, that software renderer output is different from opengl renderer output.
Thanks!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 19 Nov 2009 08:02:00 +0000 |
parents | 6dc250ebdd80 |
children |