Mercurial > sdl-ios-xcode
diff include/SDL_stdinc.h @ 3998:098ac044cd2f SDL-1.2
Fixed bug #447
Xlib uses the native locale, not latin1
... the question is... what does the server use? :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 04 Jul 2007 07:54:06 +0000 |
parents | 6a4f3a32c2e6 |
children | 33d34b7ce689 |
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--- a/include/SDL_stdinc.h Wed Jul 04 04:27:47 2007 +0000 +++ b/include/SDL_stdinc.h Wed Jul 04 07:54:06 2007 +0000 @@ -584,8 +584,7 @@ string that must be freed with SDL_free() or NULL on error. */ extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft); -#define SDL_iconv_utf8_ascii(S) SDL_iconv_string("646", "UTF-8", S, SDL_strlen(S)+1) -#define SDL_iconv_utf8_latin1(S) SDL_iconv_string("8859-1", "UTF-8", S, SDL_strlen(S)+1) +#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)