Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 2102:0975e24a3670
Merged r3007:3008 from branches/SDL-1.2: MapRGB/MapRGBA const correctness.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Apr 2007 09:43:53 +0000 |
parents | f4c65e3bfaed |
children | 2c835d58faad |
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--- a/include/SDL_video.h Wed Apr 04 09:36:25 2007 +0000 +++ b/include/SDL_video.h Wed Apr 04 09:43:53 2007 +0000 @@ -1300,15 +1300,16 @@ /* * Maps an RGB triple to an opaque pixel value for a given pixel format */ -extern DECLSPEC Uint32 SDLCALL SDL_MapRGB - (SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b); +extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * const format, + const Uint8 r, const Uint8 g, + const Uint8 b); /* * Maps an RGBA quadruple to a pixel value for a given pixel format */ -extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(SDL_PixelFormat * format, - Uint8 r, Uint8 g, Uint8 b, - Uint8 a); +extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * const fmt, + const Uint8 r, const Uint8 g, + const Uint8 b, const Uint8 a); /* * Maps a pixel value into the RGB components for a given pixel format