Mercurial > sdl-ios-xcode
diff src/haptic/dummy/SDL_syshaptic.c @ 2713:0906692aa6a4
Final merge of Google Summer of Code 2008 work...
Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Aug 2008 09:55:03 +0000 |
parents | |
children | eed1bde05821 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/haptic/dummy/SDL_syshaptic.c Mon Aug 25 09:55:03 2008 +0000 @@ -0,0 +1,194 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 2008 Edgar Simo + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#if defined(SDL_HAPTIC_DUMMY) || defined(SDL_HAPTIC_DISABLED) + +#include "SDL_haptic.h" +#include "../SDL_syshaptic.h" + + +static int +SDL_SYS_LogicError(void) +{ + SDL_SetError("Logic error: No haptic devices available.");; +} + + +int +SDL_SYS_HapticInit(void) +{ + return 0; +} + + +const char * +SDL_SYS_HapticName(int index) +{ + SDL_SYS_LogicError(); + return NULL; +} + + +int +SDL_SYS_HapticOpen(SDL_Haptic * haptic) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_HapticMouse(void) +{ + return -1; +} + + +int +SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick) +{ + return 0; +} + + +int +SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick) +{ + return 0; +} + + +void +SDL_SYS_HapticClose(SDL_Haptic * haptic) +{ + return; +} + + +void +SDL_SYS_HapticQuit(void) +{ + return; +} + + +int +SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, + struct haptic_effect *effect, SDL_HapticEffect * base) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic, + struct haptic_effect *effect, + SDL_HapticEffect * data) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect, + Uint32 iterations) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect) +{ + SDL_SYS_LogicError(); + return -1; +} + + +void +SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect) +{ + SDL_SYS_LogicError(); + return; +} + + +int +SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, + struct haptic_effect *effect) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain) +{ + SDL_SYS_LogicError(); + return -1; +} + + +int +SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) +{ + SDL_SYS_LogicError(); + return -1; +} + +int +SDL_SYS_HapticPause(SDL_Haptic * haptic) +{ + SDL_SYS_LogicError(); + return -1; +} + +int +SDL_SYS_HapticUnpause(SDL_Haptic * haptic) +{ + SDL_SYS_LogicError(); + return -1; +} + +int +SDL_SYS_HapticStopAll(SDL_Haptic * haptic) +{ + SDL_SYS_LogicError(); + return -1; +} + + + +#endif /* SDL_HAPTIC_DUMMY || SDL_HAPTIC_DISABLED */