Mercurial > sdl-ios-xcode
diff src/video/cocoa/SDL_cocoawindow.m @ 3057:089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Make sure OpenGL library is loaded before working with OpenGL windows,
even those created with SDL_CreateWindowFrom()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 09 Feb 2009 05:32:12 +0000 |
parents | 99210400e8b9 |
children | 4c28a9655933 |
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--- a/src/video/cocoa/SDL_cocoawindow.m Sun Feb 08 15:35:06 2009 +0000 +++ b/src/video/cocoa/SDL_cocoawindow.m Mon Feb 09 05:32:12 2009 +0000 @@ -422,14 +422,6 @@ [nswindow release]; return -1; } -#ifdef SDL_VIDEO_OPENGL_CGL - if (window->flags & SDL_WINDOW_OPENGL) { - if (Cocoa_GL_SetupWindow(_this, window) < 0) { - Cocoa_DestroyWindow(_this, window); - return -1; - } - } -#endif return 0; } @@ -586,11 +578,6 @@ SDL_WindowData *data = (SDL_WindowData *) window->driverdata; if (data) { -#ifdef SDL_VIDEO_OPENGL_CGL - if (window->flags & SDL_WINDOW_OPENGL) { - Cocoa_GL_CleanupWindow(_this, window); - } -#endif [data->listener close]; [data->listener release]; if (data->created) {