Mercurial > sdl-ios-xcode
diff src/video/uikit/SDL_uikitview.h @ 2353:07acabba25d9 gsoc2008_iphone
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:43:09 +0000 |
parents | |
children | e9a1eed243c9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/uikit/SDL_uikitview.h Thu Jul 17 22:43:09 2008 +0000 @@ -0,0 +1,26 @@ +// +// SDL_uikitview.h +// iPodSDL +// +// Created by Holmes Futrell on 6/23/08. +// Copyright 2008 __MyCompanyName__. All rights reserved. +// + +#import <UIKit/UIKit.h> +#include "SDL_stdinc.h" +#include "SDL_mouse.h" +#include "SDL_mouse_c.h" +#include "SDL_events.h" + +#define MAX_SIMULTANEOUS_TOUCHES 5 + +@interface SDL_uikitview : UIView { + + SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; + +} +- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; + +@end