Mercurial > sdl-ios-xcode
diff test/nds-test-progs/sprite/Makefile @ 3457:06e948183b59
Found a way to implement mask semantics in OpenGL
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 19 Nov 2009 05:33:41 +0000 |
parents | 204be4fc2726 |
children |