diff src/video/ps3/SDL_ps3render.c @ 3457:06e948183b59

Found a way to implement mask semantics in OpenGL
author Sam Lantinga <slouken@libsdl.org>
date Thu, 19 Nov 2009 05:33:41 +0000
parents 94fb40a4a9a7
children f638ded38b8a
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