Mercurial > sdl-ios-xcode
diff src/video/SDL_pixels.c @ 3457:06e948183b59
Found a way to implement mask semantics in OpenGL
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 19 Nov 2009 05:33:41 +0000 |
parents | 2b95b2c0b6d4 |
children | fed6d4c6c693 |