diff include/SDL_compat.h @ 2129:047245361002

Key repeat is handled by the OS, since text input is now decoupled from physical key events.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 16 Jun 2007 15:32:04 +0000
parents adf732f1f016
children 003c1b5b07da
line wrap: on
line diff
--- a/include/SDL_compat.h	Sat Jun 16 05:52:34 2007 +0000
+++ b/include/SDL_compat.h	Sat Jun 16 15:32:04 2007 +0000
@@ -64,6 +64,9 @@
 #define SDL_BUTTON_WHEELUP	4
 #define SDL_BUTTON_WHEELDOWN	5
 
+#define SDL_DEFAULT_REPEAT_DELAY	500
+#define SDL_DEFAULT_REPEAT_INTERVAL	30
+
 typedef struct SDL_VideoInfo
 {
     Uint32 hw_available:1;
@@ -173,6 +176,8 @@
                                                   SDL_Rect * dstrect);
 extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
 extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
+extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
+extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
 
 /* Ends C function definitions when using C++ */
 #ifdef __cplusplus