Mercurial > sdl-ios-xcode
diff src/video/cocoa/SDL_cocoaopengl.h @ 2832:0379769e8caa
The matrices have already been set, so you don't have to re-set them.
You always need to reset the viewport when activating the renderer in
case the context had been set to a different window previously.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 05 Dec 2008 06:22:19 +0000 |
parents | 420716272158 |
children | 99210400e8b9 |