Mercurial > sdl-ios-xcode
diff include/SDL_haptic.h @ 2515:030fc4375e63 gsoc2008_force_feedback
Added SDL_HapticNumEffectsPlaying().
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Thu, 10 Jul 2008 17:16:11 +0000 |
parents | ef147ee4896c |
children | 37c13c12c878 |
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--- a/include/SDL_haptic.h Thu Jul 10 16:42:43 2008 +0000 +++ b/include/SDL_haptic.h Thu Jul 10 17:16:11 2008 +0000 @@ -740,11 +740,26 @@ * \return The number of effects the haptic device can store or * -1 on error. * + * \sa SDL_HapticNumEffectsPlaying * \sa SDL_HapticQuery */ extern DECLSPEC int SDL_HapticNumEffects(SDL_Haptic * haptic); /** + * \fn int SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic) + * + * \brief Returns the number of effects a haptic device can play at the same time. + * + * \param haptic The haptic device to query maximum playing effect.s + * \return The number of effects the haptic device can play at the same time + * or -1 on error. + * + * \sa SDL_HapticNumEffects + * \sa SDL_HapticQuery + */ +extern DECLSPEC int SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic); + +/** * \fn unsigned int SDL_HapticQuery(SDL_Haptic * haptic) * * \brief Gets the haptic devices supported features in bitwise matter.