Mercurial > sdl-ios-xcode
diff include/SDL_audio.h @ 930:02759105b989
Date: Fri, 20 Aug 2004 08:31:20 +0200
From: "Markus F.X.J. Oberhumer"
Subject: [SDL-CVS][patch] add missing SDLCALL to headers
the small patch attached below (against current CVS) adds some missing SDLCALL
decorations to callback types and arguments.
Unfortunately one of these changes breaks your gen{def,exp}.pl scripts which
should be changed to use non-greedy regular expression matching...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Aug 2004 18:57:01 +0000 |
parents | 04a403e4ccf5 |
children | c9b51268668f |
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--- a/include/SDL_audio.h Wed Aug 18 21:41:39 2004 +0000 +++ b/include/SDL_audio.h Fri Aug 20 18:57:01 2004 +0000 @@ -59,7 +59,7 @@ Once the callback returns, the buffer will no longer be valid. Stereo samples are stored in a LRLRLR ordering. */ - void (*callback)(void *userdata, Uint8 *stream, int len); + void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); void *userdata; } SDL_AudioSpec; @@ -94,7 +94,7 @@ int len_cvt; /* Length of converted audio buffer */ int len_mult; /* buffer must be len*len_mult big */ double len_ratio; /* Given len, final size is len*len_ratio */ - void (*filters[10])(struct SDL_AudioCVT *cvt, Uint16 format); + void (SDLCALL *filters[10])(struct SDL_AudioCVT *cvt, Uint16 format); int filter_index; /* Current audio conversion function */ } SDL_AudioCVT;