Mercurial > sdl-ios-xcode
diff test/testspriteminimal.c @ 3536:0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
SDL_DrawPoints()
SDL_BlendPoints()
SDL_BlendLines()
SDL_DrawLines()
SDL_FillRects()
SDL_BlendRects()
SDL_RenderPoints()
SDL_RenderLines()
SDL_RenderRects()
Renamed SDL_RenderFill() to SDL_RenderRect()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 09 Dec 2009 15:56:56 +0000 |
parents | 64a60c5d502e |
children | f638ded38b8a |
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--- a/test/testspriteminimal.c Mon Dec 07 10:08:24 2009 +0000 +++ b/test/testspriteminimal.c Wed Dec 09 15:56:56 2009 +0000 @@ -87,7 +87,7 @@ /* Draw a gray background */ SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); - SDL_RenderFill(NULL); + SDL_RenderRect(NULL); /* Move the sprite, bounce at the wall, and draw */ for (i = 0; i < NUM_SPRITES; ++i) {