Mercurial > sdl-ios-xcode
diff src/video/SDL_fillrect.c @ 3536:0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
SDL_DrawPoints()
SDL_BlendPoints()
SDL_BlendLines()
SDL_DrawLines()
SDL_FillRects()
SDL_BlendRects()
SDL_RenderPoints()
SDL_RenderLines()
SDL_RenderRects()
Renamed SDL_RenderFill() to SDL_RenderRect()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 09 Dec 2009 15:56:56 +0000 |
parents | 7e30c2dc7783 |
children | f7b03b6838cb |
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--- a/src/video/SDL_fillrect.c Mon Dec 07 10:08:24 2009 +0000 +++ b/src/video/SDL_fillrect.c Wed Dec 09 15:56:56 2009 +0000 @@ -310,24 +310,31 @@ * This function performs a fast fill of the given rectangle with 'color' */ int -SDL_FillRect(SDL_Surface * dst, SDL_Rect * dstrect, Uint32 color) +SDL_FillRect(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color) { + SDL_Rect clipped; Uint8 *pixels; + if (!dst) { + SDL_SetError("Passed NULL destination surface"); + return -1; + } + /* This function doesn't work on surfaces < 8 bpp */ if (dst->format->BitsPerPixel < 8) { SDL_SetError("SDL_FillRect(): Unsupported surface format"); - return (-1); + return -1; } - /* If 'dstrect' == NULL, then fill the whole surface */ - if (dstrect) { + /* If 'rect' == NULL, then fill the whole surface */ + if (rect) { /* Perform clipping */ - if (!SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect)) { - return (0); + if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) { + return 0; } + rect = &clipped; } else { - dstrect = &dst->clip_rect; + rect = &dst->clip_rect; } /* Perform software fill */ @@ -336,9 +343,8 @@ return (-1); } - pixels = - (Uint8 *) dst->pixels + dstrect->y * dst->pitch + - dstrect->x * dst->format->BytesPerPixel; + pixels = (Uint8 *) dst->pixels + rect->y * dst->pitch + + rect->x * dst->format->BytesPerPixel; switch (dst->format->BytesPerPixel) { case 1: @@ -347,19 +353,17 @@ color |= (color << 16); #ifdef __SSE__ if (SDL_HasSSE()) { - SDL_FillRect1SSE(pixels, dst->pitch, color, dstrect->w, - dstrect->h); + SDL_FillRect1SSE(pixels, dst->pitch, color, rect->w, rect->h); break; } #endif #ifdef __MMX__ if (SDL_HasMMX()) { - SDL_FillRect1MMX(pixels, dst->pitch, color, dstrect->w, - dstrect->h); + SDL_FillRect1MMX(pixels, dst->pitch, color, rect->w, rect->h); break; } #endif - SDL_FillRect1(pixels, dst->pitch, color, dstrect->w, dstrect->h); + SDL_FillRect1(pixels, dst->pitch, color, rect->w, rect->h); break; } @@ -368,26 +372,24 @@ color |= (color << 16); #ifdef __SSE__ if (SDL_HasSSE()) { - SDL_FillRect2SSE(pixels, dst->pitch, color, dstrect->w, - dstrect->h); + SDL_FillRect2SSE(pixels, dst->pitch, color, rect->w, rect->h); break; } #endif #ifdef __MMX__ if (SDL_HasMMX()) { - SDL_FillRect2MMX(pixels, dst->pitch, color, dstrect->w, - dstrect->h); + SDL_FillRect2MMX(pixels, dst->pitch, color, rect->w, rect->h); break; } #endif - SDL_FillRect2(pixels, dst->pitch, color, dstrect->w, dstrect->h); + SDL_FillRect2(pixels, dst->pitch, color, rect->w, rect->h); break; } case 3: /* 24-bit RGB is a slow path, at least for now. */ { - SDL_FillRect3(pixels, dst->pitch, color, dstrect->w, dstrect->h); + SDL_FillRect3(pixels, dst->pitch, color, rect->w, rect->h); break; } @@ -395,25 +397,36 @@ { #ifdef __SSE__ if (SDL_HasSSE()) { - SDL_FillRect4SSE(pixels, dst->pitch, color, dstrect->w, - dstrect->h); + SDL_FillRect4SSE(pixels, dst->pitch, color, rect->w, rect->h); break; } #endif #ifdef __MMX__ if (SDL_HasMMX()) { - SDL_FillRect4MMX(pixels, dst->pitch, color, dstrect->w, - dstrect->h); + SDL_FillRect4MMX(pixels, dst->pitch, color, rect->w, rect->h); break; } #endif - SDL_FillRect4(pixels, dst->pitch, color, dstrect->w, dstrect->h); + SDL_FillRect4(pixels, dst->pitch, color, rect->w, rect->h); break; } } /* We're done! */ - return (0); + return 0; +} + +int +SDL_FillRects(SDL_Surface * dst, const SDL_Rect ** rects, int count, + Uint32 color) +{ + int i; + int status = 0; + + for (i = 0; i < count; ++i) { + status = SDL_FillRect(dst, rects[i], color); + } + return status; } /* vi: set ts=4 sw=4 expandtab: */