Mercurial > sdl-ios-xcode
diff src/audio/macosx/SDL_coreaudio.c @ 3617:023aa9699baa
Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 06 Jan 2010 20:31:21 +0000 |
parents | af4a5af3cd2b |
children | e474a820daeb |
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--- a/src/audio/macosx/SDL_coreaudio.c Wed Jan 06 20:17:35 2010 +0000 +++ b/src/audio/macosx/SDL_coreaudio.c Wed Jan 06 20:31:21 2010 +0000 @@ -24,7 +24,7 @@ #include <CoreAudio/CoreAudio.h> #include <CoreServices/CoreServices.h> #include <AudioUnit/AudioUnit.h> -#if MAC_OS_X_VERSION_MAX_ALLOWED == 1050 +#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050 #include <AudioUnit/AUNTComponent.h> #endif @@ -250,12 +250,13 @@ AudioUnitRenderActionFlags * ioActionFlags, const AudioTimeStamp * inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, - AudioBufferList * ioDataList) + AudioBufferList * ioData) { SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; - AudioBuffer *ioData = &ioDataList->mBuffers[0]; + AudioBuffer *abuf; UInt32 remaining, len; void *ptr; + UInt32 i; /* Is there ever more than one buffer, and what do you do with it? */ if (ioDataList->mNumberBuffers != 1) { @@ -264,7 +265,10 @@ /* Only do anything if audio is enabled and not paused */ if (!this->enabled || this->paused) { - SDL_memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); + for (i = 0; i < ioData->mNumberBuffers; i++) { + abuf = &ioData->mBuffers[i]; + SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize); + } return 0; } @@ -276,29 +280,29 @@ assert(this->spec.channels == ioData->mNumberChannels); */ - remaining = ioData->mDataByteSize; - ptr = ioData->mData; - while (remaining > 0) { - if (this->hidden->bufferOffset >= this->hidden->bufferSize) { - /* Generate the data */ - SDL_memset(this->hidden->buffer, this->spec.silence, - this->hidden->bufferSize); - SDL_mutexP(this->mixer_lock); - (*this->spec.callback) (this->spec.userdata, this->hidden->buffer, - this->hidden->bufferSize); - SDL_mutexV(this->mixer_lock); - this->hidden->bufferOffset = 0; + for (i = 0; i < ioData->mNumberBuffers; i++) { + abuf = &ioData->mBuffers[i]; + remaining = abuf->mDataByteSize; + ptr = abuf->mData; + while (remaining > 0) { + if (bufferOffset >= bufferSize) { + /* Generate the data */ + SDL_memset(buffer, this->spec.silence, bufferSize); + SDL_mutexP(this->mixer_lock); + (*this->spec.callback)(this->spec.userdata, + buffer, bufferSize); + SDL_mutexV(this->mixer_lock); + bufferOffset = 0; + } + + len = bufferSize - bufferOffset; + if (len > remaining) + len = remaining; + SDL_memcpy(ptr, (char *)buffer + bufferOffset, len); + ptr = (char *)ptr + len; + remaining -= len; + bufferOffset += len; } - - len = this->hidden->bufferSize - this->hidden->bufferOffset; - if (len > remaining) - len = remaining; - SDL_memcpy(ptr, - (char *) this->hidden->buffer + this->hidden->bufferOffset, - len); - ptr = (char *) ptr + len; - remaining -= len; - this->hidden->bufferOffset += len; } return 0; @@ -433,7 +437,7 @@ SDL_memset(&desc, '\0', sizeof(ComponentDescription)); desc.componentType = kAudioUnitType_Output; - desc.componentSubType = kAudioUnitSubType_HALOutput; + desc.componentSubType = kAudioUnitSubType_DefaultOutput; desc.componentManufacturer = kAudioUnitManufacturer_Apple; comp = FindNextComponent(NULL, &desc); @@ -486,7 +490,7 @@ kAudioUnitProperty_SetRenderCallback, scope, bus, &callback, sizeof(callback)); CHECK_RESULT - ("AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)"); + ("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)"); /* Calculate the final parameters for this audio specification */ SDL_CalculateAudioSpec(&this->spec);