Mercurial > sdl-ios-xcode
diff src/audio/windx5/SDL_dx5audio.c @ 3336:00fab0ebfe54
Fixed a bug where when the audio starts paused all the DirectSound buffers
will end up getting locked and never unlocked and sound will never play.
Added a FIXME for Ryan to look at, too. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Oct 2009 09:18:48 +0000 |
parents | 8cc00819c8d6 |
children | f7b03b6838cb |