Mercurial > sdl-ios-xcode
diff docs/man3/SDL_PixelFormat.3 @ 3336:00fab0ebfe54
Fixed a bug where when the audio starts paused all the DirectSound buffers
will end up getting locked and never unlocked and sound will never play.
Added a FIXME for Ryan to look at, too. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Oct 2009 09:18:48 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |