Mercurial > sdl-ios-xcode
diff src/video/SDL_shape.c @ 4806:007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Tue, 20 Jul 2010 12:42:43 -0400 |
parents | f14a8c05f5bb |
children | c9eb95f29770 |
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--- a/src/video/SDL_shape.c Mon Jul 19 00:24:02 2010 -0400 +++ b/src/video/SDL_shape.c Tue Jul 20 12:42:43 2010 -0400 @@ -68,7 +68,7 @@ for(x=0;x<shape->w;x++) { alpha = 0; pixel_value = 0; - pixel = shape->pixels + y * shape->pitch + x * shape->format->BytesPerPixel; + pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel); switch(shape->format->BytesPerPixel) { case(1): pixel_value = *(Uint8*)pixel;