Mercurial > sdl-ios-xcode
diff VisualC/SDLmain/SDLmain_VS2010.vcxproj @ 4806:007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Tue, 20 Jul 2010 12:42:43 -0400 |
parents | |
children | fc26fb7e20af |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/VisualC/SDLmain/SDLmain_VS2010.vcxproj Tue Jul 20 12:42:43 2010 -0400 @@ -0,0 +1,264 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release_NoSTDIO|Win32"> + <Configuration>Release_NoSTDIO</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release_NoSTDIO|x64"> + <Configuration>Release_NoSTDIO</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + 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"$(ProjectDir)\..\..\include\SDL_config.h" +:SDLCONFIGOKAY + +if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY +echo Creating stub SDL_revision.h file... +echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h" +:SDLREVISIONOKAY</Command> + </PreBuildEvent> + <ClCompile> + <Optimization>Disabled</Optimization> + <AdditionalIncludeDirectories>..\..\include;..\..\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <SuppressStartupBanner>true</SuppressStartupBanner> + <DebugInformationFormat>OldStyle</DebugInformationFormat> + <CompileAs>Default</CompileAs> + </ClCompile> + <Lib> + <OutputFile>.\Debug\SDLmain.lib</OutputFile> + <SuppressStartupBanner>true</SuppressStartupBanner> + </Lib> 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