Mercurial > sdl-ios-xcode
comparison src/video/gem/SDL_gemevents.c @ 1267:fdc7ef6ecab4
Correctly manage mouse relative motion
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 25 Jan 2006 20:36:21 +0000 |
parents | a8068adf156b |
children | a201a8c62522 |
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1266:a7bea6db3c3e | 1267:fdc7ef6ecab4 |
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380 mb=prevmouseb; | 380 mb=prevmouseb; |
381 } | 381 } |
382 } | 382 } |
383 | 383 |
384 /* Mouse motion ? */ | 384 /* Mouse motion ? */ |
385 if ((prevmousex!=mx) || (prevmousey!=my)) { | 385 if (GEM_mouse_relative) { |
386 if (GEM_mouse_relative) { | 386 if (SDL_AtariXbios_mousex || SDL_AtariXbios_mousey) { |
387 if ((SDL_AtariXbios_mousex!=0) || (SDL_AtariXbios_mousey!=0)) { | 387 SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey); |
388 SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey); | 388 SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0; |
389 SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0; | 389 } |
390 } | 390 } else { |
391 } else { | 391 if ((prevmousex!=mx) || (prevmousey!=my)) { |
392 int posx, posy; | 392 int posx, posy; |
393 | 393 |
394 /* Give mouse position relative to window position */ | 394 /* Give mouse position relative to window position */ |
395 posx = mx - x2; | 395 posx = mx - x2; |
396 if (posx<0) posx = 0; | 396 if (posx<0) posx = 0; |