Mercurial > sdl-ios-xcode
comparison src/video/SDL_shape.c @ 4834:fd5bb97ec05d
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
author | egottlieb |
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date | Thu, 05 Aug 2010 18:58:45 -0400 |
parents | 0c82f20327ec |
children | 7eb8ca721a5b |
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4833:34fb492cefe3 | 4834:fd5bb97ec05d |
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240 } | 240 } |
241 return result; | 241 return result; |
242 } | 242 } |
243 | 243 |
244 SDL_bool SDL_WindowHasAShape(SDL_Window *window) { | 244 SDL_bool SDL_WindowHasAShape(SDL_Window *window) { |
245 if (window == NULL && !SDL_IsShapedWindow(window)) | 245 if (window == NULL || !SDL_IsShapedWindow(window)) |
246 return SDL_FALSE; | 246 return SDL_FALSE; |
247 return window->shaper->hasshape; | 247 return window->shaper->hasshape; |
248 } | 248 } |
249 | 249 |
250 int SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { | 250 int SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { |