Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitwindow.m @ 5157:fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 02 Feb 2011 14:34:54 -0800 |
parents | 8b7988f42fcb |
children | 58265e606e4e |
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5156:3e4086b3bcd2 | 5157:fb424691cfc7 |
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33 #include "SDL_uikitevents.h" | 33 #include "SDL_uikitevents.h" |
34 #include "SDL_uikitwindow.h" | 34 #include "SDL_uikitwindow.h" |
35 #import "SDL_uikitappdelegate.h" | 35 #import "SDL_uikitappdelegate.h" |
36 | 36 |
37 #import "SDL_uikitopenglview.h" | 37 #import "SDL_uikitopenglview.h" |
38 #import "SDL_renderer_sw.h" | |
39 | 38 |
40 #include <Foundation/Foundation.h> | 39 #include <Foundation/Foundation.h> |
41 | 40 |
42 static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bool created) | 41 static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bool created) |
43 { | 42 { |