Mercurial > sdl-ios-xcode
comparison src/video/directfb/SDL_DirectFB_render.c @ 5157:fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 02 Feb 2011 14:34:54 -0800 |
parents | be02be2ea897 |
children | 164f20ba08eb |
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5156:3e4086b3bcd2 | 5157:fb424691cfc7 |
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24 */ | 24 */ |
25 #include "SDL_config.h" | 25 #include "SDL_config.h" |
26 | 26 |
27 #include "SDL_DirectFB_video.h" | 27 #include "SDL_DirectFB_video.h" |
28 #include "SDL_DirectFB_render.h" | 28 #include "SDL_DirectFB_render.h" |
29 #include "../SDL_rect_c.h" | |
30 #include "../SDL_yuv_sw_c.h" | 29 #include "../SDL_yuv_sw_c.h" |
31 | 30 |
32 /* the following is not yet tested ... */ | 31 /* the following is not yet tested ... */ |
33 #define USE_DISPLAY_PALETTE (0) | 32 #define USE_DISPLAY_PALETTE (0) |
34 | 33 |