Mercurial > sdl-ios-xcode
comparison src/events/SDL_events.c @ 5157:fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 02 Feb 2011 14:34:54 -0800 |
parents | 3052772b59db |
children | b530ef003506 |
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5156:3e4086b3bcd2 | 5157:fb424691cfc7 |
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114 | 114 |
115 /* This function (and associated calls) may be called more than once */ | 115 /* This function (and associated calls) may be called more than once */ |
116 int | 116 int |
117 SDL_StartEventLoop(void) | 117 SDL_StartEventLoop(void) |
118 { | 118 { |
119 int retcode; | |
120 | |
121 /* Clean out the event queue */ | 119 /* Clean out the event queue */ |
122 SDL_EventQ.lock = NULL; | 120 SDL_EventQ.lock = NULL; |
123 SDL_StopEventLoop(); | 121 SDL_StopEventLoop(); |
124 | 122 |
125 /* No filter to start with, process most event types */ | 123 /* No filter to start with, process most event types */ |