comparison include/SDL_video.h @ 5157:fb424691cfc7

Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Feb 2011 14:34:54 -0800
parents be02be2ea897
children 2b1989f59674
comparison
equal deleted inserted replaced
5156:3e4086b3bcd2 5157:fb424691cfc7
354 */ 354 */
355 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window, 355 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
356 SDL_DisplayMode * mode); 356 SDL_DisplayMode * mode);
357 357
358 /** 358 /**
359 * \brief Get the pixel format associated with the window.
360 */
361 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
362
363 /**
359 * \brief Set the gamma correction for each of the color channels on the 364 * \brief Set the gamma correction for each of the color channels on the
360 * currently selected display. 365 * currently selected display.
361 * 366 *
362 * \return 0 on success, or -1 if setting the gamma isn't supported. 367 * \return 0 on success, or -1 if setting the gamma isn't supported.
363 * 368 *