Mercurial > sdl-ios-xcode
comparison VisualC/SDL/SDL_VS2008.vcproj @ 5157:fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 02 Feb 2011 14:34:54 -0800 |
parents | e594f07297a9 |
children | 307ccc9c135e |
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5156:3e4086b3bcd2 | 5157:fb424691cfc7 |
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28 ATLMinimizesCRunTimeLibraryUsage="false" | 28 ATLMinimizesCRunTimeLibraryUsage="false" |
29 > | 29 > |
30 <Tool | 30 <Tool |
31 Name="VCPreBuildEventTool" | 31 Name="VCPreBuildEventTool" |
32 Description="Making sure basic SDL headers are in place..." | 32 Description="Making sure basic SDL headers are in place..." |
33 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadfood" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" | 33 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" |
34 /> | 34 /> |
35 <Tool | 35 <Tool |
36 Name="VCCustomBuildTool" | 36 Name="VCCustomBuildTool" |
37 /> | 37 /> |
38 <Tool | 38 <Tool |
199 ATLMinimizesCRunTimeLibraryUsage="false" | 199 ATLMinimizesCRunTimeLibraryUsage="false" |
200 > | 200 > |
201 <Tool | 201 <Tool |
202 Name="VCPreBuildEventTool" | 202 Name="VCPreBuildEventTool" |
203 Description="Making sure basic SDL headers are in place..." | 203 Description="Making sure basic SDL headers are in place..." |
204 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadfood" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" | 204 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" |
205 /> | 205 /> |
206 <Tool | 206 <Tool |
207 Name="VCCustomBuildTool" | 207 Name="VCCustomBuildTool" |
208 /> | 208 /> |
209 <Tool | 209 <Tool |
384 <File | 384 <File |
385 RelativePath="..\..\include\SDL_audio.h" | 385 RelativePath="..\..\include\SDL_audio.h" |
386 > | 386 > |
387 </File> | 387 </File> |
388 <File | 388 <File |
389 RelativePath="..\..\include\SDL_blendmode.h" | |
390 > | |
391 </File> | |
392 <File | |
389 RelativePath="..\..\include\SDL_clipboard.h" | 393 RelativePath="..\..\include\SDL_clipboard.h" |
390 > | 394 > |
391 </File> | 395 </File> |
392 <File | 396 <File |
393 RelativePath="..\..\include\SDL_compat.h" | 397 RelativePath="..\..\include\SDL_compat.h" |
420 <File | 424 <File |
421 RelativePath="..\..\include\SDL_events.h" | 425 RelativePath="..\..\include\SDL_events.h" |
422 > | 426 > |
423 </File> | 427 </File> |
424 <File | 428 <File |
429 RelativePath="..\..\include\SDL_gesture.h" | |
430 > | |
431 </File> | |
432 <File | |
425 RelativePath="..\..\include\SDL_haptic.h" | 433 RelativePath="..\..\include\SDL_haptic.h" |
426 > | 434 > |
427 </File> | 435 </File> |
428 <File | 436 <File |
437 RelativePath="..\..\include\SDL_input.h" | |
438 > | |
439 </File> | |
440 <File | |
429 RelativePath="..\..\include\SDL_joystick.h" | 441 RelativePath="..\..\include\SDL_joystick.h" |
430 > | 442 > |
431 </File> | 443 </File> |
432 <File | 444 <File |
433 RelativePath="..\..\include\SDL_keyboard.h" | 445 RelativePath="..\..\include\SDL_keyboard.h" |
484 <File | 496 <File |
485 RelativePath="..\..\include\SDL_rect.h" | 497 RelativePath="..\..\include\SDL_rect.h" |
486 > | 498 > |
487 </File> | 499 </File> |
488 <File | 500 <File |
501 RelativePath="..\..\include\SDL_render.h" | |
502 > | |
503 </File> | |
504 <File | |
489 RelativePath="..\..\include\SDL_revision.h" | 505 RelativePath="..\..\include\SDL_revision.h" |
490 > | 506 > |
491 </File> | 507 </File> |
492 <File | 508 <File |
493 RelativePath="..\..\include\SDL_rwops.h" | 509 RelativePath="..\..\include\SDL_rwops.h" |
496 <File | 512 <File |
497 RelativePath="..\..\include\SDL_scancode.h" | 513 RelativePath="..\..\include\SDL_scancode.h" |
498 > | 514 > |
499 </File> | 515 </File> |
500 <File | 516 <File |
517 RelativePath="..\..\include\SDL_shape.h" | |
518 > | |
519 </File> | |
520 <File | |
501 RelativePath="..\..\include\SDL_stdinc.h" | 521 RelativePath="..\..\include\SDL_stdinc.h" |
502 > | 522 > |
503 </File> | 523 </File> |
504 <File | 524 <File |
505 RelativePath="..\..\include\SDL_surface.h" | 525 RelativePath="..\..\include\SDL_surface.h" |
516 <File | 536 <File |
517 RelativePath="..\..\include\SDL_timer.h" | 537 RelativePath="..\..\include\SDL_timer.h" |
518 > | 538 > |
519 </File> | 539 </File> |
520 <File | 540 <File |
541 RelativePath="..\..\include\SDL_touch.h" | |
542 > | |
543 </File> | |
544 <File | |
521 RelativePath="..\..\include\SDL_types.h" | 545 RelativePath="..\..\include\SDL_types.h" |
522 > | 546 > |
523 </File> | 547 </File> |
524 <File | 548 <File |
525 RelativePath="..\..\include\SDL_version.h" | 549 RelativePath="..\..\include\SDL_version.h" |
749 <File | 773 <File |
750 RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c" | 774 RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c" |
751 > | 775 > |
752 </File> | 776 </File> |
753 <File | 777 <File |
754 RelativePath="..\..\src\video\windows\SDL_d3drender.c" | 778 RelativePath="..\..\src\render\direct3d\SDL_d3drender.c" |
755 > | |
756 </File> | |
757 <File | |
758 RelativePath="..\..\src\video\windows\SDL_d3drender.h" | |
759 > | 779 > |
760 </File> | 780 </File> |
761 <File | 781 <File |
762 RelativePath="..\..\src\audio\windib\SDL_dibaudio.c" | 782 RelativePath="..\..\src\audio\windib\SDL_dibaudio.c" |
763 > | 783 > |
941 <File | 961 <File |
942 RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h" | 962 RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h" |
943 > | 963 > |
944 </File> | 964 </File> |
945 <File | 965 <File |
946 RelativePath="..\..\src\video\dummy\SDL_nullrender.c" | |
947 > | |
948 </File> | |
949 <File | |
950 RelativePath="..\..\src\video\dummy\SDL_nullrender_c.h" | |
951 > | |
952 </File> | |
953 <File | |
954 RelativePath="..\..\src\video\dummy\SDL_nullvideo.c" | 966 RelativePath="..\..\src\video\dummy\SDL_nullvideo.c" |
955 > | 967 > |
956 </File> | 968 </File> |
957 <File | 969 <File |
958 RelativePath="..\..\src\video\dummy\SDL_nullvideo.h" | 970 RelativePath="..\..\src\video\dummy\SDL_nullvideo.h" |
985 <File | 997 <File |
986 RelativePath="..\..\src\video\SDL_rect_c.h" | 998 RelativePath="..\..\src\video\SDL_rect_c.h" |
987 > | 999 > |
988 </File> | 1000 </File> |
989 <File | 1001 <File |
990 RelativePath="..\..\src\video\SDL_renderer_gl.c" | 1002 RelativePath="..\..\src\render\SDL_render.c" |
991 > | 1003 > |
992 </File> | 1004 </File> |
993 <File | 1005 <File |
994 RelativePath="..\..\src\video\SDL_renderer_gl.h" | 1006 RelativePath="..\..\src\render\opengl\SDL_renderer_gl.c" |
995 > | 1007 > |
996 </File> | 1008 </File> |
997 <File | 1009 <File |
998 RelativePath="..\..\src\video\SDL_renderer_sw.c" | 1010 RelativePath="..\..\src\render\software\SDL_renderer_sw.c" |
999 > | |
1000 </File> | |
1001 <File | |
1002 RelativePath="..\..\src\video\SDL_renderer_sw.h" | |
1003 > | 1011 > |
1004 </File> | 1012 </File> |
1005 <File | 1013 <File |
1006 RelativePath="..\..\src\video\SDL_RLEaccel.c" | 1014 RelativePath="..\..\src\video\SDL_RLEaccel.c" |
1007 > | 1015 > |
1070 RelativePath="..\..\src\thread\windows\SDL_sysmutex.c" | 1078 RelativePath="..\..\src\thread\windows\SDL_sysmutex.c" |
1071 > | 1079 > |
1072 </File> | 1080 </File> |
1073 <File | 1081 <File |
1074 RelativePath="..\..\src\power\windows\SDL_syspower.c" | 1082 RelativePath="..\..\src\power\windows\SDL_syspower.c" |
1083 > | |
1084 </File> | |
1085 <File | |
1086 RelativePath="..\..\src\render\SDL_sysrender.h" | |
1075 > | 1087 > |
1076 </File> | 1088 </File> |
1077 <File | 1089 <File |
1078 RelativePath="..\..\src\thread\windows\SDL_syssem.c" | 1090 RelativePath="..\..\src\thread\windows\SDL_syssem.c" |
1079 > | 1091 > |