Mercurial > sdl-ios-xcode
comparison include/SDL.h @ 2233:fb01ee9716bc
Test using glTextureRangeAPPLE
This actually ends up being quite a bit slower on my MacBook, but I'm
checking it in to test on a PPC iMac.
Maybe someone knows why it's slower?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 12 Aug 2007 16:53:58 +0000 |
parents | c9aa6bcb26f3 |
children | 3f73c88c9abb f1d07ba2e275 0906692aa6a4 |
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2232:6630fefab312 | 2233:fb01ee9716bc |
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