Mercurial > sdl-ios-xcode
comparison src/video/wincommon/SDL_syswm.c @ 438:f9c5f135a8b9
Added a way to get the Windows OpenGL context in SDL_syswm.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 17 Aug 2002 17:49:27 +0000 |
parents | e8157fcb3114 |
children | 3ac8344e3872 |
comparison
equal
deleted
inserted
replaced
437:5602f069ccb2 | 438:f9c5f135a8b9 |
---|---|
265 */ | 265 */ |
266 int WIN_GetWMInfo(_THIS, SDL_SysWMinfo *info) | 266 int WIN_GetWMInfo(_THIS, SDL_SysWMinfo *info) |
267 { | 267 { |
268 if ( info->version.major <= SDL_MAJOR_VERSION ) { | 268 if ( info->version.major <= SDL_MAJOR_VERSION ) { |
269 info->window = SDL_Window; | 269 info->window = SDL_Window; |
270 if ( SDL_VERSIONNUM(info->version.major, | |
271 info->version.minor, | |
272 info->version.patch) >= | |
273 SDL_VERSION(1, 2, 5) ) { | |
274 #ifdef HAVE_OPENGL | |
275 info->hglrc = GL_hrc; | |
276 #else | |
277 info->hglrc = NULL; | |
278 #endif | |
279 } | |
270 return(1); | 280 return(1); |
271 } else { | 281 } else { |
272 SDL_SetError("Application not compiled with SDL %d.%d\n", | 282 SDL_SetError("Application not compiled with SDL %d.%d\n", |
273 SDL_MAJOR_VERSION, SDL_MINOR_VERSION); | 283 SDL_MAJOR_VERSION, SDL_MINOR_VERSION); |
274 return(-1); | 284 return(-1); |