Mercurial > sdl-ios-xcode
comparison include/SDL_mouse.h @ 3585:f8816ffa210b
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Fixes Bugzilla #758.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 16 Dec 2009 19:50:51 +0000 |
parents | d3baf5ac4e37 |
children | 64ce267332c6 |
comparison
equal
deleted
inserted
replaced
3584:41d01d70659c | 3585:f8816ffa210b |
---|---|
109 * The current button state is returned as a button bitmask, which can | 109 * The current button state is returned as a button bitmask, which can |
110 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the | 110 * be tested using the SDL_BUTTON(X) macros, and x and y are set to the |
111 * mouse cursor position relative to the focus window for the currently | 111 * mouse cursor position relative to the focus window for the currently |
112 * selected mouse. You can pass NULL for either x or y. | 112 * selected mouse. You can pass NULL for either x or y. |
113 */ | 113 */ |
114 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int index, int *x, int *y); | 114 extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); |
115 | 115 |
116 /** | 116 /** |
117 * \brief Retrieve the state of the specified mouse. | 117 * \brief Retrieve the state of the specified mouse. |
118 * | 118 * |
119 * The current button state is returned as a button bitmask, which can | 119 * The current button state is returned as a button bitmask, which can |