Mercurial > sdl-ios-xcode
comparison test/automated/Makefile @ 3596:f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Dec 2009 01:55:00 +0000 |
parents | 0c429a5fda8a |
children | 033c455bbe99 |
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3595:b7c6828d4039 | 3596:f638ded38b8a |
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1 | 1 |
2 | 2 |
3 CFLAGS := -W -Wall -Wextra -g `sdl-config --cflags` | 3 CFLAGS := -W -Wall -Wextra -g `sdl-config --cflags` -DSDL_NO_COMPAT |
4 LDFLAGS := `sdl-config --libs` | 4 LDFLAGS := `sdl-config --libs` |
5 | 5 |
6 # If it doesn't pick up defaults | 6 # If it doesn't pick up defaults |
7 #CFLAGS := -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL | 7 #CFLAGS := -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL |
8 #LDFLAGS := -lm -ldl -lesd -lpthread | 8 #LDFLAGS := -lm -ldl -lesd -lpthread |