Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsmouse_c.h @ 70:f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 16 Jun 2001 03:17:45 +0000 |
parents | |
children | e8157fcb3114 |
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69:280ff3af2ecc | 70:f590dd383b5d |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include "SDL_gsvideo.h" | |
29 | |
30 /* This is the maximum size of the cursor sprite */ | |
31 #define CURSOR_W 32 | |
32 #define CURSOR_H 32 | |
33 #define CURSOR_W_POW 5 /* 32 = 2^5 */ | |
34 #define CURSOR_H_POW 5 /* 32 = 2^5 */ | |
35 | |
36 /* Functions to be exported */ | |
37 extern void GS_FreeWMCursor(_THIS, WMcursor *cursor); | |
38 extern WMcursor *GS_CreateWMCursor(_THIS, | |
39 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); | |
40 extern void GS_DrawCursor(SDL_Surface *screen); | |
41 extern void GS_EraseCursor(SDL_Surface *screen); | |
42 extern void GS_MoveWMCursor(_THIS, int x, int y); | |
43 extern int GS_ShowWMCursor(_THIS, WMcursor *cursor); |