comparison src/video/ps2gs/SDL_gsmouse_c.h @ 70:f590dd383b5d

Added Linux PlayStation 2 Graphics Synthesizer support
author Sam Lantinga <slouken@lokigames.com>
date Sat, 16 Jun 2001 03:17:45 +0000
parents
children e8157fcb3114
comparison
equal deleted inserted replaced
69:280ff3af2ecc 70:f590dd383b5d
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
27
28 #include "SDL_gsvideo.h"
29
30 /* This is the maximum size of the cursor sprite */
31 #define CURSOR_W 32
32 #define CURSOR_H 32
33 #define CURSOR_W_POW 5 /* 32 = 2^5 */
34 #define CURSOR_H_POW 5 /* 32 = 2^5 */
35
36 /* Functions to be exported */
37 extern void GS_FreeWMCursor(_THIS, WMcursor *cursor);
38 extern WMcursor *GS_CreateWMCursor(_THIS,
39 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
40 extern void GS_DrawCursor(SDL_Surface *screen);
41 extern void GS_EraseCursor(SDL_Surface *screen);
42 extern void GS_MoveWMCursor(_THIS, int x, int y);
43 extern int GS_ShowWMCursor(_THIS, WMcursor *cursor);