Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitvideo.m @ 2765:f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 04 Oct 2008 06:46:59 +0000 |
parents | |
children | 99210400e8b9 |
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2764:4868c0df2e83 | 2765:f55c87ae336b |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_video.h" | |
25 #include "SDL_mouse.h" | |
26 #include "../SDL_sysvideo.h" | |
27 #include "../SDL_pixels_c.h" | |
28 #include "../../events/SDL_events_c.h" | |
29 | |
30 #include "SDL_uikitvideo.h" | |
31 #include "SDL_uikitevents.h" | |
32 #include "SDL_uikitwindow.h" | |
33 #include "SDL_uikitopengles.h" | |
34 | |
35 #include "SDL_renderer_sw.h" | |
36 #include "SDL_renderer_gles.h" | |
37 | |
38 #define UIKITVID_DRIVER_NAME "uikit" | |
39 | |
40 /* Initialization/Query functions */ | |
41 static int UIKit_VideoInit(_THIS); | |
42 static int UIKit_SetDisplayMode(_THIS, SDL_DisplayMode * mode); | |
43 static void UIKit_VideoQuit(_THIS); | |
44 | |
45 /* DUMMY driver bootstrap functions */ | |
46 | |
47 static int | |
48 UIKit_Available(void) | |
49 { | |
50 return (1); | |
51 } | |
52 | |
53 static void UIKit_DeleteDevice(SDL_VideoDevice * device) | |
54 { | |
55 SDL_free(device); | |
56 } | |
57 | |
58 static SDL_VideoDevice * | |
59 UIKit_CreateDevice(int devindex) | |
60 { | |
61 SDL_VideoDevice *device; | |
62 | |
63 /* Initialize all variables that we clean on shutdown */ | |
64 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); | |
65 if (!device) { | |
66 SDL_OutOfMemory(); | |
67 if (device) { | |
68 SDL_free(device); | |
69 } | |
70 return (0); | |
71 } | |
72 | |
73 /* Set the function pointers */ | |
74 device->VideoInit = UIKit_VideoInit; | |
75 device->VideoQuit = UIKit_VideoQuit; | |
76 device->SetDisplayMode = UIKit_SetDisplayMode; | |
77 device->PumpEvents = UIKit_PumpEvents; | |
78 device->CreateWindow = UIKit_CreateWindow; | |
79 device->DestroyWindow = UIKit_DestroyWindow; | |
80 | |
81 | |
82 /* OpenGL (ES) functions */ | |
83 device->GL_MakeCurrent = UIKit_GL_MakeCurrent; | |
84 device->GL_SwapWindow = UIKit_GL_SwapWindow; | |
85 device->GL_CreateContext = UIKit_GL_CreateContext; | |
86 device->GL_DeleteContext = UIKit_GL_DeleteContext; | |
87 device->GL_GetProcAddress = UIKit_GL_GetProcAddress; | |
88 device->GL_LoadLibrary = UIKit_GL_LoadLibrary; | |
89 device->free = UIKit_DeleteDevice; | |
90 | |
91 device->gl_config.accelerated = 1; | |
92 | |
93 return device; | |
94 } | |
95 | |
96 VideoBootStrap UIKIT_bootstrap = { | |
97 UIKITVID_DRIVER_NAME, "SDL UIKit video driver", | |
98 UIKit_Available, UIKit_CreateDevice | |
99 }; | |
100 | |
101 | |
102 int | |
103 UIKit_VideoInit(_THIS) | |
104 { | |
105 SDL_DisplayMode mode; | |
106 | |
107 _this->gl_config.driver_loaded = 1; | |
108 | |
109 SDL_VideoDisplay display; | |
110 SDL_zero(display); | |
111 | |
112 /* Use a 32-bpp desktop mode */ | |
113 SDL_zero(mode); | |
114 mode.format = SDL_PIXELFORMAT_ABGR8888; | |
115 mode.w = 320; | |
116 mode.h = 480; | |
117 mode.refresh_rate = 0; | |
118 mode.driverdata = NULL; | |
119 | |
120 display.num_display_modes = 1; | |
121 display.max_display_modes = 1; | |
122 display.display_modes = (SDL_DisplayMode *)SDL_malloc(display.max_display_modes * sizeof(SDL_DisplayMode)); | |
123 | |
124 display.display_modes[0] = mode; | |
125 display.desktop_mode = mode; | |
126 display.fullscreen_mode = mode; | |
127 display.current_mode = mode; | |
128 | |
129 SDL_AddVideoDisplay(&display); | |
130 | |
131 /* We're done! */ | |
132 return 0; | |
133 } | |
134 | |
135 static int | |
136 UIKit_SetDisplayMode(_THIS, SDL_DisplayMode * mode) | |
137 { | |
138 return 0; | |
139 } | |
140 | |
141 void | |
142 UIKit_VideoQuit(_THIS) | |
143 { | |
144 } | |
145 | |
146 /* vi: set ts=4 sw=4 expandtab: */ |