comparison src/audio/iphoneos/SDL_coreaudio_iphone.h @ 2765:f55c87ae336b

Final merge of Google Summer of Code 2008 work... Bring SDL to iPhone and iPod Touch by Holmes Futrell, mentored by Sam Lantinga
author Sam Lantinga <slouken@libsdl.org>
date Sat, 04 Oct 2008 06:46:59 +0000
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children 99210400e8b9
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2764:4868c0df2e83 2765:f55c87ae336b
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #ifndef _SDL_coreaudio_h
25 #define _SDL_coreaudio_h
26
27 #include "../SDL_sysaudio.h"
28
29 /* Hidden "this" pointer for the audio functions */
30 #define _THIS SDL_AudioDevice *this
31
32 struct SDL_PrivateAudioData
33 {
34 AudioUnit audioUnit;
35 int audioUnitOpened;
36 void *buffer;
37 UInt32 bufferOffset;
38 UInt32 bufferSize;
39 // AudioDeviceID deviceID;
40 };
41
42 #endif /* _SDL_coreaudio_h */
43 /* vi: set ts=4 sw=4 expandtab: */