Mercurial > sdl-ios-xcode
comparison include/SDL_config.h.default @ 2765:f55c87ae336b
Final merge of Google Summer of Code 2008 work...
Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 04 Oct 2008 06:46:59 +0000 |
parents | 204be4fc2726 |
children | 99210400e8b9 |
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2764:4868c0df2e83 | 2765:f55c87ae336b |
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28 /* Add any platform that doesn't build using the configure system */ | 28 /* Add any platform that doesn't build using the configure system */ |
29 #if defined(__NINTENDODS__) | 29 #if defined(__NINTENDODS__) |
30 #include "SDL_config_nintendods.h" | 30 #include "SDL_config_nintendods.h" |
31 #elif defined(__DREAMCAST__) | 31 #elif defined(__DREAMCAST__) |
32 #include "SDL_config_dreamcast.h" | 32 #include "SDL_config_dreamcast.h" |
33 #elif defined(__IPHONEOS__) | |
34 #include "SDL_config_iphoneos.h" | |
33 #elif defined(__MACOSX__) | 35 #elif defined(__MACOSX__) |
34 #include "SDL_config_macosx.h" | 36 #include "SDL_config_macosx.h" |
35 #elif defined(__WIN32__) | 37 #elif defined(__WIN32__) |
36 #include "SDL_config_win32.h" | 38 #include "SDL_config_win32.h" |
37 #elif defined(__OS2__) | 39 #elif defined(__OS2__) |