Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.c @ 1986:f4c65e3bfaed
Cleanup for the last checkin
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 28 Aug 2006 03:27:59 +0000 |
parents | 8055185ae4ed |
children | 926294b2bb4e |
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1985:8055185ae4ed | 1986:f4c65e3bfaed |
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585 } | 585 } |
586 | 586 |
587 static int | 587 static int |
588 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) | 588 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
589 { | 589 { |
590 return -1; | 590 return 0; |
591 } | 591 } |
592 | 592 |
593 static int | 593 static int |
594 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) | 594 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
595 { | 595 { |
596 return -1; | 596 return 0; |
597 } | 597 } |
598 | 598 |
599 static int | 599 static int |
600 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) | 600 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
601 { | 601 { |