Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 1986:f4c65e3bfaed
Cleanup for the last checkin
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 28 Aug 2006 03:27:59 +0000 |
parents | 8055185ae4ed |
children | 0975e24a3670 |
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1985:8055185ae4ed | 1986:f4c65e3bfaed |
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174 SDL_RENDERER_PRESENTCOPY = 0x00000002, /**< Present uses a copy from back buffer to the front buffer */ | 174 SDL_RENDERER_PRESENTCOPY = 0x00000002, /**< Present uses a copy from back buffer to the front buffer */ |
175 SDL_RENDERER_PRESENTFLIP2 = 0x00000004, /**< Present uses a flip, swapping back buffer and front buffer */ | 175 SDL_RENDERER_PRESENTFLIP2 = 0x00000004, /**< Present uses a flip, swapping back buffer and front buffer */ |
176 SDL_RENDERER_PRESENTFLIP3 = 0x00000008, /**< Present uses a flip, rotating between two back buffers and a front buffer */ | 176 SDL_RENDERER_PRESENTFLIP3 = 0x00000008, /**< Present uses a flip, rotating between two back buffers and a front buffer */ |
177 SDL_RENDERER_PRESENTDISCARD = 0x00000010, /**< Present leaves the contents of the backbuffer undefined */ | 177 SDL_RENDERER_PRESENTDISCARD = 0x00000010, /**< Present leaves the contents of the backbuffer undefined */ |
178 SDL_RENDERER_PRESENTVSYNC = 0x00000020, /**< Present is synchronized with the refresh rate */ | 178 SDL_RENDERER_PRESENTVSYNC = 0x00000020, /**< Present is synchronized with the refresh rate */ |
179 SDL_RENDERER_ACCELERATED = 0x0000040, /**< The renderer uses hardware acceleration */ | 179 SDL_RENDERER_ACCELERATED = 0x00000040, /**< The renderer uses hardware acceleration */ |
180 } SDL_RendererFlags; | 180 } SDL_RendererFlags; |
181 | 181 |
182 /** | 182 /** |
183 * \struct SDL_RendererInfo | 183 * \struct SDL_RendererInfo |
184 * | 184 * |